The Cy Awards are under new management this year, and some promotional material came out in September, but since then I don't think there's been a public peep about the ceremony. The awards were set for this Fall, which is all well and good, but we're starting to run out of Fall. Soon after, we'll run out of 2011.
Anyone know anything new? :)
Friday, November 4, 2011
Sunday, October 30, 2011
Gaming - BuildCity Updates
Hey everyone, if you've followed me for a while you'll know that I manage the BuildCity Gaming World in AW. I've been meaning to get things in order there for a while (meaning that they'll mostly manage themselves) so I took some time this weekend to do some maintenance. Here's what's new:
I am still maintaining the world so telegram me if you want to play, but expect a 1-3 day turnaround time as I'm not active daily anymore. Alternatively, you may reply to this thread and receive a quicker response as I am active daily on the forums.
- Off-season play rules are still in-effect.
- Abandoned/Incomplete plots have been maintenance and are available to new builders.
- Tourist building has been disabled.
- The global bot is ONLINE 24/7... this grants access to global chat and jump points for ease of reference. It will also save your last in-world location so you don't start in the tutorial when you enter the world.
- Players can earn Airpark Achievements for completing certain tasks, such as completing their first build or earning a certain amount of credits. Check the signs in-world for more info on that.
I am still maintaining the world so telegram me if you want to play, but expect a 1-3 day turnaround time as I'm not active daily anymore. Alternatively, you may reply to this thread and receive a quicker response as I am active daily on the forums.
Labels:
Activeworlds,
Airpark,
BuildCity,
Builder's Challenge,
Gaming
Halloween Millionaire - Photo Blog
![]() |
| A crowd assembling before the event begins. The studio was dark and reserved before the show, and users were arriving at least a half an hour before the event began. |
![]() |
| The studio flares to life in an animated introduction sequence as the show begins, filled with lights and sounds. The game then randomly selects a player from the audience, and the fun begins. |
![]() |
| The color differences in the studio reflected the mood and actions of the game's progress. Colors change in response to questions and actions by the player. |
![]() |
| The millionaire studio inbetween games. The purple and yellow colors reflect the Halloween theme for this weekend. |
![]() |
| A look at one of the contestants. Contestants play from the center stage as GSK operates the game from the hidden control room. |
Labels:
Activeworlds,
Millionaire,
Photo Blog
Saturday, October 29, 2011
Noticeboard: Millionaire in 30 minutes @ Airpark
Millionaire event will be starting in 30 minutes at Airpark in ActiveWorlds for any interested. They're usually a good bit of fun.
GSK has gotten a new HUD set up in the world and people are already showing up. Looks like it will be a nice event, and its certainly nice to see things going on! Come on in for fun and prizes!
AIRPARK: http://network.airpark3d.com/
TELEPORT: http://objects.activeworlds.com/cgi-bin/teleport.cgi?airpark
![]() |
| Users already showing up for the event, 30 mins prior |
AIRPARK: http://network.airpark3d.com/
TELEPORT: http://objects.activeworlds.com/cgi-bin/teleport.cgi?airpark
Labels:
Activeworlds,
Airpark,
Millionaire
Subscribe to:
Posts (Atom)









