Saturday, June 18, 2011

Noticeboard: AD&DRPG Summer Solstice Event (6/17 - 6/21)

AD&DRPG is running an event through the Summer Solstice that doubles player skill experience gains, and quadruples player spell experience gains!  Skill/Spell gains are a factor in obtaining better equipment in the game, so this is certainly good news for players who are working on skills this weekend!

The Summer Solstice (in the northern hemisphere) is on June 21 this year (at 5:16 pm GMT) though I would expect the event will run through the end of the day. ;)

While we're on the topic of AD&DRPG, I may release another video this weekend of my work in the world.  I haven't had much time to build this week because of summer classes, but I get a few hours of break over the weekend. :P

Happy gaming, everyone!

Noticeboard: AWExpo Dates Set

Despite some rocky beginnings this year, AWExpo 2011 will be occuring and the schedule for participants to get involved and set up has been set.  If you manage an AW organization or would like to show what you as an individual have been creating in Activeworlds, this event is for you!  Content Creators and Organizations both are invited to come and present themselves at the Expo.



Pre-Show Schedule
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More info about the upcoming expo can be found at their homepage, http://awexpo.in/.  If you have any further questions, GSK is the man to contact. Hope to see everyone out at the show in August!  We'll be there, and encourage you to be as well!

Sunday, June 12, 2011

AD&DRPG Visual Renovations - Traloria and Traloria Sewers

Hey everyone... my work continues in AD&DRPG world and has focused on the large town of Traloria.  I had started on Traloria as of the last photo blog, but really underestimated how long it would take to work on.  I'm still not quite done there, but I've completed several areas, including the popular sewer dungeon.  Take a look:

This isn't actually Traloria, but an unrelated dungeon.  Mostly untouched, I've made simple changes for lighting and effects.

The main square in Traloria has been completely redone.  A fire-lit path leads past interactive characters and shops.

A market now exists in the main square, where players can purchase items and join the Traloria Army.

A chamber within the Traloria Sewers where the various tunnels flow out.  Look out for that dragon!

A safe-haven within the sewers, where players can heal and purchase special equipment.  There are various helpful characters around as well.

Many familiar areas have received mostly cosmetic changes.  I really wanted to eliminate all paper-thin walls.

Some areas, such as this stream next to the path, exist purely for detailing to make the dungeon more interesting.

Thursday, June 9, 2011

Classes Begin Today

Hey everyone.  Summer classes begin today and I suspect they'll eat away at much of my time.  Oh well.  :)

I also have a link to share:  a thread containing the changelog of my progress in AD&DRPG world.  You can review it here.  There are also some suggestions from other users posted there that are worth a view.  If you have any ideas, feel free to let me know!